# Paimon Book

<table><thead><tr><th width="184">Name</th><th width="254">Description</th><th width="156">Applies To</th><th>Max Level</th></tr></thead><tbody><tr><td>Abiding</td><td>Weapons with this enchant become unbreakable</td><td>Weapons</td><td>1</td></tr><tr><td>Aegis</td><td>Chance to gain speed when taking fall damage.</td><td>Boots</td><td>3</td></tr><tr><td>Ambit</td><td>Damages mobs within a radius that increases with the level of enchant.</td><td>Swords, Axes</td><td>7</td></tr><tr><td>Angelic</td><td>Heals when damaged.</td><td>Armor</td><td>5</td></tr><tr><td>Annihilate</td><td>Demolish your opponent's armour quicker!</td><td>Axes</td><td>6</td></tr><tr><td>Aqua</td><td>Deal double damage while in water.</td><td>Boots</td><td>4</td></tr><tr><td>Archer</td><td>Increases damage dealt with bows.</td><td>Bow</td><td>4</td></tr><tr><td>Armored</td><td>Decreases damage from enemy Swords by 2% per level."</td><td>Armor</td><td>4</td></tr><tr><td>Arrow Break</td><td>Chance for arrows to bounce off you While holding item with this enchant</td><td>Axe</td><td>6</td></tr><tr><td>Arrow Deflect</td><td>Chance to prevent enemy arrow from dealing damage.</td><td>Armor</td><td>4</td></tr><tr><td>Arrow Lifesteal</td><td>Chance to steal health from opponent.</td><td>Bow</td><td>5</td></tr><tr><td>Arsonist</td><td>Chance to deal more damage whilst on fire</td><td>Swords</td><td>3</td></tr><tr><td>Assassin</td><td>The closer you are to your enemy, the moredamage you deal (up to 1.25x). However, ifyou are more than 2 blocks away, you will deal LESS damage than normal.</td><td>Sword</td><td>5</td></tr><tr><td>Auto Reel</td><td>Automatically reels in the fishing rod when it gets a bite.</td><td>Fishing Rod</td><td>4</td></tr><tr><td>Bad Omen</td><td>Gives bad omen villager Dont use it for bad method.</td><td>Helmets</td><td>1</td></tr><tr><td>Bait</td><td>Chance to receive double fishing drops.</td><td>Fishing Rod</td><td>3</td></tr><tr><td>Barbarian</td><td>Chance to inflicts more axe damage.</td><td>Axes</td><td>4</td></tr><tr><td>Basalt Ruler</td><td>Summons magma cubes that fights for you The higher the level the higher the chance To trigger the enchantment</td><td>Armor</td><td>10</td></tr><tr><td>Beastslayer</td><td>Increases damage dealt to Hostile Mobs.</td><td>Swords, Axes</td><td>4</td></tr><tr><td>Blacksmith</td><td>Repair your weapon in exchange for dealing less damage.</td><td>Axe</td><td>5</td></tr><tr><td>Bleed</td><td>Make your opponent bleed.</td><td>Axes</td><td>6</td></tr><tr><td>Bleed Eater</td><td>Chance to multiplies damage dealt to players with active bleed stacks.</td><td>Axe</td><td>4</td></tr><tr><td>Blessed</td><td>A chance of removing debuffs.</td><td>Axes</td><td>4</td></tr><tr><td>Block</td><td>A chance to negate an attack and deal up to 4 damage back.</td><td>Swords</td><td>3</td></tr><tr><td>Carrot Planter</td><td>Plant carrots in a 3x3 area by shift+right-clicking.</td><td>Hoes</td><td>3</td></tr><tr><td>Chaos</td><td>Deal weakness and wither effects.</td><td>Trident</td><td>5</td></tr><tr><td>Chunky</td><td>Chance to receive less damage.</td><td>Chestplates</td><td>6</td></tr><tr><td>Clarity</td><td>Cure blindness when attacked.</td><td>Armor</td><td>3</td></tr><tr><td>Cleave</td><td>Damages players within a radius that increases with the level of enchant.</td><td>Axes</td><td>7</td></tr><tr><td>Confuse</td><td>Chance to give nausea effect.</td><td>Swords</td><td>4</td></tr><tr><td>Convulse</td><td>Chance to throw your attackers into the air.</td><td>Boots</td><td>6</td></tr><tr><td>Corrupt</td><td>Deals damage over time.</td><td>Axes</td><td>4</td></tr><tr><td>Creeper Armor</td><td>Chance to be immune to explosive damage, at higher levels you have a chance to heal.</td><td>Armor</td><td>3</td></tr><tr><td>Darksmith</td><td>High chance to heal your most damaged piece of armor by 1-2 durability whenever you hit a player, but when it procs your attack will only deal 50% of the normal damage.</td><td>Axe</td><td>5</td></tr><tr><td>Deadshot</td><td>Headshots with tridents deal double damage.</td><td>Trident</td><td>5</td></tr><tr><td>Death God</td><td>Attacks that bring your HP to (level+4) hearts or lower have a chance to heal you for (level+5) hearts instead.</td><td>Helmet</td><td>3</td></tr><tr><td>Deathbringer</td><td>Chance to deal double damage.</td><td>Armor</td><td>3</td></tr><tr><td>Demolish</td><td>When this effect procs, the next attack dealt to you cannot deal more than the (total amount of damage / 2) you took from the previous attack.</td><td>Chestplate</td><td>6</td></tr><tr><td>Demonic</td><td>A chance to remove fire resistance from your enemy.</td><td>Armor</td><td>3</td></tr><tr><td>Demonisher</td><td>Chance to give your enemy mining fatigue.</td><td>Axes</td><td>1</td></tr><tr><td>Deranged</td><td>Strike lightning at nearby players.</td><td>Swords</td><td>3</td></tr><tr><td>Destruction</td><td>Chance to damages and debuffs all nearby enemies when attacked.</td><td>Helmet</td><td>5</td></tr><tr><td>Detonate</td><td>Chance to break in 3x3 area.</td><td>Pickaxes, Shovels</td><td>9</td></tr><tr><td>Disappear</td><td>Chance to become invisible when low on health.</td><td>Armor</td><td>4</td></tr><tr><td>Disarm</td><td>High chance of removing one piece of armor from your enemy when they are at low health.</td><td>Sword</td><td>8</td></tr><tr><td>Disarmor</td><td>Chance of unequipping random armor piece from your opponent.</td><td>Sword</td><td>8</td></tr><tr><td>Disintegrate</td><td>Chance to deal extra durability damage to all enemy armor with every attack.</td><td>Swords</td><td>4</td></tr><tr><td>Distance</td><td>Chance to distance yourself from your enemies and gain regeneration.</td><td>Weapons</td><td>4</td></tr><tr><td>Divert</td><td>Chance of poisoning opponent and gaining regeneration.</td><td>Armor</td><td>5</td></tr><tr><td>Doctor</td><td>Heal players using bow hit</td><td>Bow</td><td>3</td></tr><tr><td>Dodge</td><td>Chance to dodge physical enemy, chance increases when sneaking.</td><td>Armor</td><td>5</td></tr><tr><td>Dominate</td><td>Chance to weaken enemy players when attacked, causing them to deal less damage.</td><td>Swords</td><td>4</td></tr><tr><td>Double Strike</td><td>A chance to strike twice.</td><td>Swords</td><td>3</td></tr><tr><td>Drunk</td><td>Slowness and slow swinging with a chance to get strength.</td><td>Helmet</td><td>4</td></tr><tr><td>Eagle Eye</td><td>Chance to deal 1-4 durability damage to ALL armor pieces of enemy player.</td><td>Bow</td><td>5</td></tr><tr><td>Ender Walker</td><td>Chance to cure Wither and Poison when attacked nand heal at high levels.</td><td>Boots</td><td>5</td></tr><tr><td>Endmaster</td><td>Double damage to mobs in End.</td><td>Swords</td><td>3</td></tr><tr><td>Enlighted</td><td>Can heal hearts while taking damage.</td><td>Armor</td><td>3</td></tr><tr><td>Enrage</td><td>Deal more damage on low HP.</td><td>Swords</td><td>3</td></tr><tr><td>Entrepreneur</td><td>Gives cheaper villager Trades per 10 seconds.</td><td>Leggings</td><td>1</td></tr><tr><td>Exalted</td><td>A chance of removing bad potion effects.</td><td>Swords</td><td>4</td></tr><tr><td>Exterminator</td><td>When attacked, chance to temporarily disables enemy ability to use Undead Ruse, Gaurdians, and Spirits.</td><td>Leggings</td><td>3</td></tr><tr><td>Fat</td><td>Chance to receives increased damage negation when damaged, as well as absorption at higher levels.</td><td>Chestplate</td><td>6</td></tr><tr><td>Fronter</td><td>Take less damage when being hit from behind.</td><td>Armor</td><td>4</td></tr><tr><td>Fuddle</td><td>Disorganize opponent's hotbar.</td><td>Swords</td><td>3</td></tr><tr><td>Fumble</td><td>Chance to explode enemy when hit by their arrows.</td><td>Chestplate</td><td>3</td></tr><tr><td>Gears</td><td>Added speed when equipped.</td><td>Boots</td><td>3</td></tr><tr><td>Guardians</td><td>A chance to spawn iron golems to assist you and watch over you.</td><td>Armor</td><td>10</td></tr><tr><td>Hardened</td><td>Chance to recover durability when damaged by players.</td><td>Armor</td><td>3</td></tr><tr><td>Harmony Axe</td><td>Damages mobs within a radius using axe That increases with the level of enchant</td><td>Axes</td><td>7</td></tr><tr><td>Heavy</td><td>Decreases damage from enemy bows by 2% per level.</td><td>Armor</td><td>5</td></tr><tr><td>Hellfire</td><td>Arrows turn into fireballs.</td><td>Bow</td><td>5</td></tr><tr><td>Hex</td><td>Once a target is affected by Hex, a portion of all their outgoing damage is decreased. 3-7 damage is reflected back to them.</td><td>Axes</td><td>4</td></tr><tr><td>Ice Aspect</td><td>A chance of causing the slowness effect on your enemy.</td><td>Swords</td><td>3</td></tr><tr><td>Impale</td><td>Chance to deal HUGE amounts of damage to your opponent, causing Slowness V for some time</td><td>Bow</td><td>4</td></tr><tr><td>Implants</td><td>Chance to restore food every few seconds.</td><td>Helmets</td><td>3</td></tr><tr><td>Inflame</td><td>Set all players in radius on fire.</td><td>Axes</td><td>3</td></tr><tr><td>Inquisitive</td><td>Chance to increase EXP drops from mobs.</td><td>Swords</td><td>4</td></tr><tr><td>Insanity</td><td>You swing your axe like a maniac. Chance to multiplies damage against players who are wielding a SWORD at the time they are hit.</td><td>Axe</td><td>8</td></tr><tr><td>Interrupt</td><td>Chance to give your enemy mining fatigue.</td><td>Swords</td><td>2</td></tr><tr><td>Inversion</td><td>Damage dealt to you has a chance to be blocked and heal you for 1-5 HP.</td><td>Swords</td><td>4</td></tr><tr><td>Jelly Legs</td><td>Chance to negate fall damage.</td><td>Boots</td><td>3</td></tr><tr><td>Judgement</td><td>Chance of poisoning opponent and gaining regeneration.</td><td>Elytra</td><td>5</td></tr><tr><td>Kill Aura</td><td>Chance to kill multiple monsters in radius.</td><td>Swords</td><td>5</td></tr><tr><td>Launch</td><td>Launch yourself by right-clicking.</td><td>Swords</td><td>3</td></tr><tr><td>Lava Walker</td><td>Walk on Lava.</td><td>Boots</td><td>1</td></tr><tr><td>LifeAbsorb</td><td>Chance to increase EXP drops from mobs.</td><td>Axe</td><td>4</td></tr><tr><td>Lifesteal</td><td>A chance to steal health when attacking.</td><td>Swords</td><td>5</td></tr><tr><td>Longbow</td><td>Greatly increases damage dealt to enemy players that have a bow in their hands.</td><td>Bow</td><td>4</td></tr><tr><td>Lucid</td><td>Chance to cure blindness and gain night vision when hit.</td><td>Armor</td><td>3</td></tr><tr><td>Lucky</td><td>Chance to increase luck while fishing.</td><td>Fishing Rod</td><td>3</td></tr><tr><td>Metaphysical</td><td>A chance to be cured of Slowness when attacked. At max level, you will only be affected approx. 10% of the time.</td><td>Boots</td><td>4</td></tr><tr><td>Netherling</td><td>Double damage to mobs in Nether.</td><td>Swords</td><td>3</td></tr><tr><td>Night Owl</td><td>Deal more damage to mobs at night.</td><td>Swords</td><td>3</td></tr><tr><td>Obsidianshield</td><td>Gives permanent fire resistance.</td><td>Armor</td><td>1</td></tr><tr><td>Overload</td><td>Unlocks additional hearts.</td><td>Armor</td><td>3</td></tr><tr><td>Pacify</td><td>A chance to pacify your target, dealing 1-4 damage and stopping their next attack on you.</td><td>Bow</td><td>4</td></tr><tr><td>Patch</td><td>Chance to recover durability when damaged by mobs.</td><td>Armor</td><td>3</td></tr><tr><td>Permafrost</td><td>Chance slow and bleed opponents.</td><td>Swords</td><td>5</td></tr><tr><td>Pickpocket</td><td>Chance to steal in-game money whilst fighting.</td><td>Weapons</td><td>3</td></tr><tr><td>Piercing</td><td>Inflicts more damage.</td><td>Bow</td><td>5</td></tr><tr><td>Planter</td><td>Plant seeds in a 3x3 area by shift+right-clicking.</td><td>Hoes</td><td>3</td></tr><tr><td>Plummet</td><td>Deal damage to nearby mobs when taking fall damage.</td><td>Boots</td><td>3</td></tr><tr><td>Potato Planter</td><td>Plant potatoes in a 3x3 area by shift+right-clicking.</td><td>Hoes</td><td>3</td></tr><tr><td>Protection</td><td>Automatically heals and cures all nearby faction allies.</td><td>Armor</td><td>5</td></tr><tr><td>Quiver</td><td>Chance to fling your attackers into the air.</td><td>Boots</td><td>6</td></tr><tr><td>Ragdoll</td><td>Chance to be pushed back when getting hit.</td><td>Armor</td><td>4</td></tr><tr><td>Rage</td><td>For every combo hit you land, chance to do 0.5 heart damage per combo to your opponent. Up to 5 max combo hits.</td><td>Weapon</td><td>6</td></tr><tr><td>Rebound</td><td>Gain some health back after kills.</td><td>Weapons</td><td>3</td></tr><tr><td>Reinforced</td><td>Reduces damage dealt to you.</td><td>Elytra</td><td>4</td></tr><tr><td>Safeguard</td><td>Chance to gain Damage Resistance when defending.</td><td>Armor</td><td>2</td></tr><tr><td>Sharpness Hook</td><td>Deal damage with the hook.</td><td>Fishing Rod</td><td>9</td></tr><tr><td>Shatter</td><td>Chance to deal extra durability damage to all enemy armor with every attack.</td><td>Axes</td><td>4</td></tr><tr><td>Silence</td><td>Chance to stop activation of your enemy's custom armor enchants.</td><td>Swords</td><td>4</td></tr><tr><td>Slingshot</td><td>Boost yourself into flight by right-clicking.</td><td>Elytra</td><td>3</td></tr><tr><td>Snipe</td><td>Headshots with high projectile deal up to 3.5x damage.</td><td>Bow</td><td>5</td></tr><tr><td>Sniper</td><td>Headshots with bows deal double damage.</td><td>Bow</td><td>5</td></tr><tr><td>Spirits</td><td>Chance to spawn guard blazes.</td><td>Armor</td><td>10</td></tr><tr><td>Strife</td><td>Increases Trident melee damage.</td><td>Trident</td><td>3</td></tr><tr><td>Striker</td><td>Rain arrows over opponent.</td><td>Bow</td><td>3</td></tr><tr><td>Stun</td><td>Chance to slow opponent, make them feel weak, and remove slowness from you.</td><td>Weapons</td><td>3</td></tr><tr><td>Summon</td><td>High chance to spawn iron golems to protect you.</td><td>Armor</td><td>3</td></tr><tr><td>Surprise</td><td>Chance to teleport behind your opponent and take them by surprise.</td><td>Armor</td><td>4</td></tr><tr><td>Swordsman</td><td>Chance to reduces incoming damage while wielding a sword by up to 22% at max level.</td><td>Armor</td><td>5</td></tr><tr><td>Tank</td><td>Chance to decreases damage from enemy axes by 2% per level.</td><td>Armor</td><td>4</td></tr><tr><td>Thunderlord</td><td>Strike monsters with lightning every 3 consecutive hits.</td><td>Weapons</td><td>3</td></tr><tr><td>Timber</td><td>Chance to break a tree in one hit</td><td>Axes</td><td>3</td></tr><tr><td>Torrent</td><td>Deal increased damage while in water.</td><td>Boots</td><td>4</td></tr><tr><td>Turmoil</td><td>Chance to prevent opponents guards from spawning.</td><td>Armor</td><td>3</td></tr><tr><td>Twinge</td><td>Make your enemy bleed, if hit using melee attack.</td><td>Trident</td><td>4</td></tr><tr><td>Unfocus</td><td>Chance to Unfocus target player, reducing their out going bow damage by 50% for up to 10 seconds.</td><td>Bow</td><td>5</td></tr><tr><td>Unholy</td><td>Defend with weakness and wither effects.</td><td>Armor</td><td>5</td></tr><tr><td>Unholy Moly</td><td>High chance to give weakness and wither to your attacker.</td><td>Armor</td><td>5</td></tr><tr><td>Valor</td><td>Chance to reduces incoming damage while wielding a sword by up to 22% at max level.</td><td>Armor</td><td>5</td></tr><tr><td>Water Walker</td><td>Walk on Water.</td><td>Boots</td><td>1</td></tr><tr><td>Witcher</td><td>Chance of dealing poison damage to your target and adding regeneration to yourself.</td><td>Armor</td><td>5</td></tr></tbody></table>
