πŸ”΅Paimon Book

Yokoso Custom 500 Enchantments

Name
Description
Applies To
Max Level

Abiding

Weapons with this enchant become unbreakable

Weapons

1

Aegis

Chance to gain speed when taking fall damage.

Boots

3

Ambit

Damages mobs within a radius that increases with the level of enchant.

Swords, Axes

7

Angelic

Heals when damaged.

Armor

5

Annihilate

Demolish your opponent's armour quicker!

Axes

6

Aqua

Deal double damage while in water.

Boots

4

Archer

Increases damage dealt with bows.

Bow

4

Armored

Decreases damage from enemy Swords by 2% per level."

Armor

4

Arrow Break

Chance for arrows to bounce off you While holding item with this enchant

Axe

6

Arrow Deflect

Chance to prevent enemy arrow from dealing damage.

Armor

4

Arrow Lifesteal

Chance to steal health from opponent.

Bow

5

Arsonist

Chance to deal more damage whilst on fire

Swords

3

Assassin

The closer you are to your enemy, the moredamage you deal (up to 1.25x). However, ifyou are more than 2 blocks away, you will deal LESS damage than normal.

Sword

5

Auto Reel

Automatically reels in the fishing rod when it gets a bite.

Fishing Rod

4

Bad Omen

Gives bad omen villager Dont use it for bad method.

Helmets

1

Bait

Chance to receive double fishing drops.

Fishing Rod

3

Barbarian

Chance to inflicts more axe damage.

Axes

4

Basalt Ruler

Summons magma cubes that fights for you The higher the level the higher the chance To trigger the enchantment

Armor

10

Beastslayer

Increases damage dealt to Hostile Mobs.

Swords, Axes

4

Blacksmith

Repair your weapon in exchange for dealing less damage.

Axe

5

Bleed

Make your opponent bleed.

Axes

6

Bleed Eater

Chance to multiplies damage dealt to players with active bleed stacks.

Axe

4

Blessed

A chance of removing debuffs.

Axes

4

Block

A chance to negate an attack and deal up to 4 damage back.

Swords

3

Carrot Planter

Plant carrots in a 3x3 area by shift+right-clicking.

Hoes

3

Chaos

Deal weakness and wither effects.

Trident

5

Chunky

Chance to receive less damage.

Chestplates

6

Clarity

Cure blindness when attacked.

Armor

3

Cleave

Damages players within a radius that increases with the level of enchant.

Axes

7

Confuse

Chance to give nausea effect.

Swords

4

Convulse

Chance to throw your attackers into the air.

Boots

6

Corrupt

Deals damage over time.

Axes

4

Creeper Armor

Chance to be immune to explosive damage, at higher levels you have a chance to heal.

Armor

3

Darksmith

High chance to heal your most damaged piece of armor by 1-2 durability whenever you hit a player, but when it procs your attack will only deal 50% of the normal damage.

Axe

5

Deadshot

Headshots with tridents deal double damage.

Trident

5

Death God

Attacks that bring your HP to (level+4) hearts or lower have a chance to heal you for (level+5) hearts instead.

Helmet

3

Deathbringer

Chance to deal double damage.

Armor

3

Demolish

When this effect procs, the next attack dealt to you cannot deal more than the (total amount of damage / 2) you took from the previous attack.

Chestplate

6

Demonic

A chance to remove fire resistance from your enemy.

Armor

3

Demonisher

Chance to give your enemy mining fatigue.

Axes

1

Deranged

Strike lightning at nearby players.

Swords

3

Destruction

Chance to damages and debuffs all nearby enemies when attacked.

Helmet

5

Detonate

Chance to break in 3x3 area.

Pickaxes, Shovels

9

Disappear

Chance to become invisible when low on health.

Armor

4

Disarm

High chance of removing one piece of armor from your enemy when they are at low health.

Sword

8

Disarmor

Chance of unequipping random armor piece from your opponent.

Sword

8

Disintegrate

Chance to deal extra durability damage to all enemy armor with every attack.

Swords

4

Distance

Chance to distance yourself from your enemies and gain regeneration.

Weapons

4

Divert

Chance of poisoning opponent and gaining regeneration.

Armor

5

Doctor

Heal players using bow hit

Bow

3

Dodge

Chance to dodge physical enemy, chance increases when sneaking.

Armor

5

Dominate

Chance to weaken enemy players when attacked, causing them to deal less damage.

Swords

4

Double Strike

A chance to strike twice.

Swords

3

Drunk

Slowness and slow swinging with a chance to get strength.

Helmet

4

Eagle Eye

Chance to deal 1-4 durability damage to ALL armor pieces of enemy player.

Bow

5

Ender Walker

Chance to cure Wither and Poison when attacked nand heal at high levels.

Boots

5

Endmaster

Double damage to mobs in End.

Swords

3

Enlighted

Can heal hearts while taking damage.

Armor

3

Enrage

Deal more damage on low HP.

Swords

3

Entrepreneur

Gives cheaper villager Trades per 10 seconds.

Leggings

1

Exalted

A chance of removing bad potion effects.

Swords

4

Exterminator

When attacked, chance to temporarily disables enemy ability to use Undead Ruse, Gaurdians, and Spirits.

Leggings

3

Fat

Chance to receives increased damage negation when damaged, as well as absorption at higher levels.

Chestplate

6

Fronter

Take less damage when being hit from behind.

Armor

4

Fuddle

Disorganize opponent's hotbar.

Swords

3

Fumble

Chance to explode enemy when hit by their arrows.

Chestplate

3

Gears

Added speed when equipped.

Boots

3

Guardians

A chance to spawn iron golems to assist you and watch over you.

Armor

10

Hardened

Chance to recover durability when damaged by players.

Armor

3

Harmony Axe

Damages mobs within a radius using axe That increases with the level of enchant

Axes

7

Heavy

Decreases damage from enemy bows by 2% per level.

Armor

5

Hellfire

Arrows turn into fireballs.

Bow

5

Hex

Once a target is affected by Hex, a portion of all their outgoing damage is decreased. 3-7 damage is reflected back to them.

Axes

4

Ice Aspect

A chance of causing the slowness effect on your enemy.

Swords

3

Impale

Chance to deal HUGE amounts of damage to your opponent, causing Slowness V for some time

Bow

4

Implants

Chance to restore food every few seconds.

Helmets

3

Inflame

Set all players in radius on fire.

Axes

3

Inquisitive

Chance to increase EXP drops from mobs.

Swords

4

Insanity

You swing your axe like a maniac. Chance to multiplies damage against players who are wielding a SWORD at the time they are hit.

Axe

8

Interrupt

Chance to give your enemy mining fatigue.

Swords

2

Inversion

Damage dealt to you has a chance to be blocked and heal you for 1-5 HP.

Swords

4

Jelly Legs

Chance to negate fall damage.

Boots

3

Judgement

Chance of poisoning opponent and gaining regeneration.

Elytra

5

Kill Aura

Chance to kill multiple monsters in radius.

Swords

5

Launch

Launch yourself by right-clicking.

Swords

3

Lava Walker

Walk on Lava.

Boots

1

LifeAbsorb

Chance to increase EXP drops from mobs.

Axe

4

Lifesteal

A chance to steal health when attacking.

Swords

5

Longbow

Greatly increases damage dealt to enemy players that have a bow in their hands.

Bow

4

Lucid

Chance to cure blindness and gain night vision when hit.

Armor

3

Lucky

Chance to increase luck while fishing.

Fishing Rod

3

Metaphysical

A chance to be cured of Slowness when attacked. At max level, you will only be affected approx. 10% of the time.

Boots

4

Netherling

Double damage to mobs in Nether.

Swords

3

Night Owl

Deal more damage to mobs at night.

Swords

3

Obsidianshield

Gives permanent fire resistance.

Armor

1

Overload

Unlocks additional hearts.

Armor

3

Pacify

A chance to pacify your target, dealing 1-4 damage and stopping their next attack on you.

Bow

4

Patch

Chance to recover durability when damaged by mobs.

Armor

3

Permafrost

Chance slow and bleed opponents.

Swords

5

Pickpocket

Chance to steal in-game money whilst fighting.

Weapons

3

Piercing

Inflicts more damage.

Bow

5

Planter

Plant seeds in a 3x3 area by shift+right-clicking.

Hoes

3

Plummet

Deal damage to nearby mobs when taking fall damage.

Boots

3

Potato Planter

Plant potatoes in a 3x3 area by shift+right-clicking.

Hoes

3

Protection

Automatically heals and cures all nearby faction allies.

Armor

5

Quiver

Chance to fling your attackers into the air.

Boots

6

Ragdoll

Chance to be pushed back when getting hit.

Armor

4

Rage

For every combo hit you land, chance to do 0.5 heart damage per combo to your opponent. Up to 5 max combo hits.

Weapon

6

Rebound

Gain some health back after kills.

Weapons

3

Reinforced

Reduces damage dealt to you.

Elytra

4

Safeguard

Chance to gain Damage Resistance when defending.

Armor

2

Sharpness Hook

Deal damage with the hook.

Fishing Rod

9

Shatter

Chance to deal extra durability damage to all enemy armor with every attack.

Axes

4

Silence

Chance to stop activation of your enemy's custom armor enchants.

Swords

4

Slingshot

Boost yourself into flight by right-clicking.

Elytra

3

Snipe

Headshots with high projectile deal up to 3.5x damage.

Bow

5

Sniper

Headshots with bows deal double damage.

Bow

5

Spirits

Chance to spawn guard blazes.

Armor

10

Strife

Increases Trident melee damage.

Trident

3

Striker

Rain arrows over opponent.

Bow

3

Stun

Chance to slow opponent, make them feel weak, and remove slowness from you.

Weapons

3

Summon

High chance to spawn iron golems to protect you.

Armor

3

Surprise

Chance to teleport behind your opponent and take them by surprise.

Armor

4

Swordsman

Chance to reduces incoming damage while wielding a sword by up to 22% at max level.

Armor

5

Tank

Chance to decreases damage from enemy axes by 2% per level.

Armor

4

Thunderlord

Strike monsters with lightning every 3 consecutive hits.

Weapons

3

Timber

Chance to break a tree in one hit

Axes

3

Torrent

Deal increased damage while in water.

Boots

4

Turmoil

Chance to prevent opponents guards from spawning.

Armor

3

Twinge

Make your enemy bleed, if hit using melee attack.

Trident

4

Unfocus

Chance to Unfocus target player, reducing their out going bow damage by 50% for up to 10 seconds.

Bow

5

Unholy

Defend with weakness and wither effects.

Armor

5

Unholy Moly

High chance to give weakness and wither to your attacker.

Armor

5

Valor

Chance to reduces incoming damage while wielding a sword by up to 22% at max level.

Armor

5

Water Walker

Walk on Water.

Boots

1

Witcher

Chance of dealing poison damage to your target and adding regeneration to yourself.

Armor

5